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Lucy

My first humanoid character sculpt using ZBrush. I then retopologised in Maya, textured in Substance Painter and rendered with Marmoset Toolbag.

The assignment was to create a humanoid character of my design.
The restrictions:
1. Humanoid
2. Low Poly
3. Skin tight clothing

Final Render 1

Final Render 1

Final Render 2

Final Render 2

Final Render 3

Final Render 3

Final Render 4

Final Render 4

Final Render 5

Final Render 5

Final Render 8

Final Render 8

Final Render 6

Final Render 6

Final Render 7

Final Render 7

WIP

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